Category Archives: Soul Rush

Soul Rush animation

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Two different animation techniques were used for Soul Rush. We wanted out main character, Rad the devil, to be as dynamic and expressive as possible, without making the project too texture heavy. Using Unity 3D we were able to put together all of the character’s different poses using a bones system. The other characters and…

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5 Dezembro, 2014

Apocalyptic scenarios

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Howdy, Here are some background scenes and concept art we made for Soul Rush! Pier Desert Hell Underground Garage step to step


28 Novembro, 2014

Soul Rush Original Soundtrack

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The first music that comes to mind when we think of a devil biker collecting souls in an apocalyptic scenario would be some sort of heavy metal or hard rock theme, right? The trouble is, I was never a big fan of that genre of music and from what I could understand, neither were most…

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27 Novembro, 2014

Awesome proudly presents… Soul Rush!

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Soul Rush is a fun mobile runner game for iPhone and Android. Try it now!…


29 Outubro, 2014

Story of an idea

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Although Soul Rush wasn’t the first game to be released by Awesome, it was the first one to be produced entirely in our studio. Our main references for game mechanics were runners like Jetpack Joyride, Ski Safari and Zombie Tsunami. Rayman Origins was probably our biggest inspiration for the art style (I mean, how could…

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3 Outubro, 2014

Angels of evil

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We went over several different concepts before settling with the final Angels characters design. At some point we considered using the Four Horsemen of the Apocalypse. There were two different design ideas for the rider of Death: the like a sir and the creepy kid, slightly resembling of the Shining. Then we had War riding…

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1 Setembro, 2014